Wednesday, 16 November 2011

Experimental cloning - After Effects

A rough idea and practice of the cloning technique,
For this I used a classmate, however in my music video each individual person shall being playing an instrument, singing etc.







take 2


This second attempt shows how playing an instrument would look and an attempt at slight interaction as each of the individuals look at each other and smile. However, this was not obvious enough and does not come off as intended, so more attempts shall be done soon.
In order to do this second sequence, I used After Effects again, but with a different technique to the first attempt. Rather than effecting the composition of each layer as I did with the first sequence, I put the two layers on top of each other and cut them in half in a way that creates the same background.


take 3 - interactions




With this third attempt, I wanted to create more of an interaction which comes off effectively. Therefore, I tried passing an object to one and other. In order to do this, again, I split the clips and layered them one on top of the other. I then had him put the hat on a ledge. I filmed again, the hat on the ledge so that when it is picked up and put on it seems as if it has been passed/taken. To do this I had to put a motion on the mask as he reaches to put it down and picks its up.



This screenshot shows the first layer where he takes off his hat and puts it on the ledge.
The yellow edge shows the mask and mask points.








When the mask is altered, it shows how the second layer below appears.
As you can see, he is wearing the hat and the same hat is on the table ledge.











This screenshot shows the motion of the mask as the sequences commences.
It only covers the hat so that when it is removed, it appears to be the from the other sequence.
Below is the markers for the movements of the mask throughout the sequence.













Here is the final outcome of the sequence with the second individual wearing the hat that the first individual was wearing to begin with.






For my final attempt, I wanted to try more interaction with, as well as passing an object, dialogue is shared. It is clear that timing is an issue but is something that can be fixed.

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